Windowed mode in standalone build, UI scaling, tool-tips, custom canvas sizes, multiple canvas support, and scene settings.
Click the image to view this week's update.
Complete UI overhaul, undo/redo, tool drag functionality & code housekeeping.
Selection visualization, UI-rework, and stand alone build load/save.
Multi-select, UV Mapping of OBJ files to PNG files and color picking.
Mesh Optimization & import/export of OBJ files.
More tools, tool & color picker, and better camera controller.
Groop Studio's initial proof of concept.